Looking for a Chant for the Eigo Noto?

Below are links to original EigoNoto.com chants.
And then take some time and look around- there is a lot more than just chants at EigoNoto.com!

Grade 5 Lesson 2- What Does It Mean? Chant

Grade 5 Lesson 3- How Many Cats? Chant

Grade 5 Lesson 4- Do You Like OO? Chant

Grade 5 Lesson 4- Do You Like Dogs Chant

Grade 5 Lesson 4- I Like Apples Chant

Grade 5 Lesson 4- Ohajiki Game Audio

Grade 5 Lesson 5- Cap, T shirt, Pants and Shoes Song

Grade 5 Lesson 5- Do You Have A Red Cap Chant

Grade 5 Lesson 6- A Fruit Song

Grade 5 Lesson 6- What Do You Want Chant

Grade 5 Lesson 7- Audio Sounds for 'What's This?'

Grade 5 Lesson 7- What's This? chant

Grade 5 Lesson 7- What's this OO? Chant

Grade 5 Lesson 9- What Would You Like? Chant

Grade 5 Lesson 9- What Would You Like, A or B? Chant

Grade 6 Lesson 3- When Is Your Birthday? Chant/Activity

Grade 6 Lesson 3- Months of the Year Macarena Song and Dance

Grade 6 Lesson 4- I Can Cook-Can You Cook, Too? Chant

Grade 6 Lesson 4- I Can Cook Chant

Grade 6 Lesson 5- Where Is The Barber Chant

Grade 6 Lesson 6- I Want To Go To Italy Chant

Grade 6 Lesson 7- Daily Activities Chant


Monday, June 15, 2009

Interview BINGO  

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Materials: Interview Bingo print for each student (click here for an example)
Time: 15-20 minutes

Interview Bingo is a substitution activity that is played with all class members standing, interacting in pairs. The game can be used for yes/no or wh- question patterns, or for statement and response ('I like fish.' ->'I like fish, too.' or 'I don't like fish. I like chicken.'). Because there are 25 places for answers on the bingo print, it works very well for vocabulary introduction and practice. For lower level students, using pictures, or pictures and words, on the print aids understanding and comprehension.



Interview bingo, being similar to an information-gap activity, is by its' nature communicative. Choosing the dialog used by the students, though, is what can give them, or not, a feeling for the meaning of the language. Choose your dialog thoughtfully and carefully!

Doing the Activity

  • Preview the vocabulary on print, and the conversation used for play.
  • Each student must circle one answer on each horizontal line. Have them do this while previewing the vocabulary.
  • Do a testing activity to check students’ comprehension and accuracy (CROSSFIRE, or choosing students randomly or with dice).
  • Let students practice playing/using the dialog once with their seat partner, then ask if there are any questions.
  • With all students standing, students make pairs and play Janken/RPS. In most cases, the winner begins the conversation.
  • Using their circled answer, the losing student (usually) answers using the conversation.
  • Winning student makes an X on the given answer (only X’s make a BINGO!).
  • Students separate and form new pairs.
  • Game is finished at a time limit, or when several students have made BINGO!

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